The Netherkin

⸸⸸⸸ ⟦ 𓂏 Vertex Clearance: Internal Use Only ⟧ ⸸⸸⸸
🕯 Do Not Copy // Distribution Is Recorded 🕯

Netherkin Physiology Chart

Compiled from mining records, mercenary field notes, and outlaw accounts.
Accuracy not guaranteed.

Height

Description2.1–2.4m upright, seven to eight feet.
NotesAdapted to high-ceiling caverns. Gait turns hunched in low tunnels.

Build

DescriptionExtremely slender, elongated limbs, double-jointed at elbow and knee.
NotesAllows unnatural reach and contortion through tight spaces.

Skin

DescriptionPale stone-grey to near white, with faint mineral striations.
NotesThe striations glow when the blood is heated — anger, or injury.

Eyes

DescriptionOversized, faceted irises behind a reflective tapetum.
NotesThrows back copper, green, or gold in dim light. Complete darkvision.

Hands & feet

DescriptionLong, clawlike nails with a metallic sheen.
NotesWill cling to vertical stone. The nails are used in ritual etching.

Respiration

DescriptionVery slow breathing rate. Breath held up to twenty minutes.
NotesAppears to taste the air for scent and vibration. Humans find it unnerving.

Senses

DescriptionEcholocation by subsonic hum.
NotesUsed for navigation, for hunting, and for speech across long distance.

Blood

DescriptionDark, viscous, mineral-rich.
NotesSpilled blood hardens into crystalline ore overnight.

Diet

DescriptionOmnivorous, with a preference for deep fungi and fish.
NotesCapable of digesting bone and cartilage.

Lifespan

Description150–200 years, estimated.
NotesHybrids live roughly one and a half times a human span.

Reproduction

DescriptionCompatible with human females.
NotesHybrids almost always carry Half-Deep traits, generations down.

Magical affinity

DescriptionNaturally conductive to ley currents.
NotesSome full-bloods were Stone-Whisperers. Hybrids may carry latent talent.
⟦ Field note: handle with gloves ⟧ 𓂏
⸸ Distribution is recorded ⸸

The Netherkin

ORIGIN, STRUCTURE, CURRENT STATUS


The Netherkin (also called Orebloods) are a subterranean species historically native to the understrata beneath Refugium/Raptoraem. They predate Imperium expansion. Pit folklore holds they were born from the “song” of the earth: special vibrations within the stone.

Whether that’s theology or geology is irrelevant.

They were there first.

I. NETHERKIN PHYSIOLOGY CHART

II. SOCIAL STRUCTURE

Netherkin lived communally in large cavern systems: vaulted chambers, linked galleries, and narrow bleed tunnels. Their social order was built around “songlines”: layered resonant calls mapped to specific tunnels and chambers. Songlines served as navigation, memory archive, boundary control, and alarms.

They maintained “breeding halls” — high-humidity nursery chambers where infants were guarded collectively.

These became priority targets during extraction pushes.

III. EARLY CONTACT

Netherkin were not initially hostile. First incidents were attributed to “accidents”: collapsed galleries, missing crews, dismantled rigs found in impossible locations.

Imperium expansion and uncontrolled mining operations changed that.

Early deep-drill projects poisoned Netherkin water tables, collapsed sacred tunnels, and blasted open breeding halls. After those breaches, Netherkin response shifted to active defense. Targeted sabotage. Mysterious cave-ins. Disappearance of foremen.

No bodies were ever recovered.

IV. POLITICAL DESIGNATION

Solarium’s early Synod declared Netherkin “vermin,” classifying them as a non-human threat to lawful extraction zones.
This opened the door to legalized extermination and bounty structure. Clearing Netherkin became a condition of mineral claim rights.

You kill it, you own what’s under it.

V. HYBRIDIZATION / PRESENT DAY

Full-blood Netherkin are now functionally extinct in Raptoraem. A few are believed to have retreated to deep strata under the Pit, and within the Deadlands. Survival status unconfirmed.

The rest did not disappear. They integrated.

Several Netherkin tribes took human mates, under duress or alliance, and produced viable offspring. Cross-breeding proved stable. Children were liveborn and generally healthy.

Those hybrids — and their descendants — are still here.

Modern terms: Half-Deep.

Observed traits:

  • Eyes catch light unnaturally in dim rooms.

  • Marble-like faint veining just under skin at collarbones, wrists, temples.

  • Slow pulse, slow breath.

  • Nails with a metallic sheen.

  • Instinctive navigation in dark, enclosed spaces (no map required).

  • In some cases, unconscious humming to stone or metal to “settle” it.

Half-Deep are not Mages. They’re magically sympathetic. Their bloodline conducts, anchors, or amplifies outside magic. Certain rare individuals manifest direct ability tied to stone, resonance, pressure, and structural awareness. A rare subset manifests active ability tied to stone, pressure, and structural awareness. Informal term: Stone-Whisperers.

Known expressions:

  • Finding exits or safe paths underground with no map.

  • Feeling stress points in walls, supports, catwalks seconds before failure.

  • Sensing nearby live magickal current or breach.

Half-Deep are established in the city’s population. Most present quietly. Some wake all at once.

Most never do.